Just in case you don't want to read our website, I will tell you all about it! We're making a puzzle/platformer for the iPhone/Pod (and Android, hopefully) using death as one of the main mechanics for solving puzzles. By leading a cat through crazy levels with their laser pointer (finger), the player can watch the cat interact and play with various game objects like scratching posts and mice and watch the cat get cut in half by buzz saws or squished by blocks. Sounds fun, right?
Wednesday, March 9, 2011
Release June 2011
Hello, blog. Did you know I am finally doing my game design senior sequence? Well, I am and it is interesting so far. Actually, I'm almost 2/3 done already. I made my team a Twitter thing (look at it, over on the right!) and a cool Facebook page last night. We also have a website that is varying degrees of sweet: glados.soe.ucsc.edu/schrodingers-cat
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